When computer games first came into existence they were
extremely basic, consisting of only a few pixels on a screen that the player
could control, and they ran mainly on huge college institute computers. Over the
years they have moved from these humble beginnings to filling up arcades full
of machines, to being a part of nearly most households.
Games themselves have progressed with higher quality
graphics, better gameplay mechanics etc.. However this is not the only way that
they have evolved. Look back at earlier games and they are either aimed mainly
at children, such as Super Mario, or at teenagers and young adults as they are either
violent combat games such as Mortal Kombat or some kind of action game.
Mortal Kombat |
For the most part, most of society has looked own on games
as a form of media, seeing them more as a toy than a form of art such a film or
television. But in recent years games have matured, bringing in more adult
themes, and not in a gaudy or childish way. Characters are fully fleshed out
with backstories, emotions, traits and you really get a sense of who they are.
Bioshock |
Indeed some games now have scripts and story lines to rival
that of many movies, for example Metal Gear Solid 4 which was extremely popular
and got great critical acclaim when it was released, and are trying to cater
for a wider audience, moving away from the stereotypical image of a gamer being
someone who’s slightly overweight, bearded and plays games alone in a dark room.
Not your typical gamer any more |
That type of gamer is still catered for, and many games
released are still aimed at children or family gaming, particularly on Nintendo’s
Wii console, just as movies are targeted at certain audiences. However for all
this gaming still has some of the stigma surrounding it, and is still not taken
as seriously as say film for the moment.
Technology being researched that reads your brain signals |
One trick up the sleeve of gaming though is that it is
evolving. As new technology is released games instantly start utilising it and
as games are interactive there is much more you can do with new hardware than
film or television can, for example the Kinect on the Xbox 360 tracks the
players movement, removing the need for controllers, and there are a number of
new technologies on the horizon which could have huge implications for the
future of gaming.
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